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admin f21fa5b5e8 cdrop — 跨 OS 剪贴板与文件传输服务
Commilitia Drop:自托管的跨设备剪贴板同步与点对点文件传输。

- 后端 Go(chi / SQLite WAL / SSE Hub / WebRTC signaling + 状态机 / Relay ring buffer),编译进单个 distroless 镜像(前端 go:embed)。
- 前端 React + TanStack Router + Zustand,自实现 SSE + WebRTC P2P,NAT 受阻时回退服务端中继;聚珍(Juzhen)CJK 综合排版。
- 桌面端 Wails v2(macOS / Windows),瘦客户端复用 web。
- 鉴权 OIDC PKCE(自建 Casdoor 等),refresh_token 信封加密存系统密钥库;iOS Shortcut 用 HS256 scoped token。

架构文档与变更记录见 docs 分支(PROJECT_BRIEF / FRONTEND_DESIGN / CHANGELOG)。

本次为公开发布初始提交:完整开发历史(含部署细节)留存于私有归档,公开仓库自此干净起步。
2026-06-15 21:38:28 +08:00

55 lines
1.9 KiB
Go

package transfer
const (
StatePending = "PENDING"
StateAccepted = "ACCEPTED"
StateP2PActive = "P2P_ACTIVE"
StateRelayActive = "RELAY_ACTIVE"
StateDone = "DONE"
StateFailed = "FAILED"
StateCancelled = "CANCELLED"
)
const (
ModeP2P = "p2p"
ModeRelay = "relay"
)
// AutoAcceptThreshold is the file size at/under which the receiver may
// silently auto-accept a transfer. brief §2: "> 100 MB 二次确认".
const AutoAcceptThreshold = 100 * 1024 * 1024
// IsValidTransition reports whether a transfer may move from→to.
//
// Forward-only: any state can advance to a "later" state, but never go back.
// We're permissive because client→server timing races are real:
// - sender's /p2p can land before receiver's /accept commits → PENDING → P2P_ACTIVE
// - either side may call /done before /p2p ever fired → ACCEPTED → DONE
// Strict ordering would surface as 409s the user can't recover from.
//
// Terminal states (DONE / FAILED / CANCELLED) accept no further transitions.
func IsValidTransition(from, to string) bool {
switch from {
case StatePending:
return to == StateAccepted || to == StateP2PActive || to == StateRelayActive ||
to == StateCancelled || to == StateFailed
case StateAccepted:
return to == StateP2PActive || to == StateRelayActive ||
to == StateDone || to == StateCancelled || to == StateFailed
case StateP2PActive:
// P2P 失败自动 fallback 到 Relay (brief §2).
return to == StateRelayActive || to == StateDone ||
to == StateFailed || to == StateCancelled
case StateRelayActive:
return to == StateDone || to == StateFailed || to == StateCancelled
case StateDone, StateFailed, StateCancelled:
return false
}
return false
}
// IsTerminal reports whether the state is final (no further transitions).
func IsTerminal(state string) bool {
return state == StateDone || state == StateFailed || state == StateCancelled
}