Files
Commilitia-Drop/desktop/app.go
T
admin c79b176b87 传输修复:P2P 接收混合有界内存 sink + 发送进度/完成语义修正 + 前端 CJK 文字累积修复 + 传输速度显示
- P2P 接收端(桌面)改用混合有界内存 sink:wails:// 自定义 scheme 无持久 WebView 存储致
  OPFS 降级、createWritable 回压不畅,把接收链堵死、饿死 dc.onmessage → 接收方 rwnd=0 →
  发送方 bufferedAmount 卡死 16MiB(PWA→Mac 约 15MB 死锁)。小文件(暂存 < 256MB)纯内存、
  close 整文件过 Go 写盘;超上限大文件流式 spill 到 Go 临时文件(每 64MB 一批),内存恒定
  有界。浏览器 / iOS 接收仍走 OPFS
- 新增桌面流式落盘:download.go 的 Begin/Append/Finalize/AbortStreamingDownload(复用
  SaveDownload 的目录解析 / 文件名 sanitize / 不可写回退 / reveal,临时文件同目录便于原子
  rename),app.go 加 4 个绑定 + net/desktop.ts 封装;含单测 download_stream_test.go;
  revealInFileManager 加 CDROP_NO_REVEAL 守卫(headless / 测试不弹 Finder)
- IncomingSink.close() 返回 SinkResult(blob | 已落盘 path),新增 deliverIncoming 统一
  落地;relay 接收一并改用,桌面大文件经中继也有界落盘
- P2P 发送端进度改按“已交付字节”(bytesSent − bufferedAmount)计,而非已塞进本地 16MiB
  buffer 的量——后者在 buffer 秒满后定格、误报“疑似卡住”;并加 250ms 轮询在 backpressure
  等待期持续刷新进度
- P2P 发送端送完后等 bufferedAmount 抽干到 0 再宣告 completed(原先入 buffer 即标完成,
  与接收端仍在下载的状态不一致)
- 前端动态 CJK 文本累积修复:聚珍 shim 把就地更新的 CJK 文本节点 charify 拆段后,旧碎片
  残留累积(典型“发送到 X”切设备多出“到”)。新增 DynText(key=文本内容触发整体重挂、
  保留中西排版),应用于发送按钮 / 设备名 / 在线数 / 相对时间 / 会话与令牌活跃时间 / 消息
  计数 / 剪贴板来源 / 问候语等就地更新处
- 传输卡片新增实时速度:store upsertTransfer 据相邻样本差分 + EMA 平滑算 bytesPerSec,
  TransferRow 在字节流动且未卡死时以“X/秒”展示(点分隔 meta 行追加)
2026-06-23 15:29:10 +08:00

408 lines
15 KiB
Go

package main
import (
"context"
"errors"
"fmt"
"os"
"github.com/wailsapp/wails/v2/pkg/menu"
"github.com/wailsapp/wails/v2/pkg/menu/keys"
"github.com/wailsapp/wails/v2/pkg/runtime"
"cdrop-desktop/platform"
)
// loginResultFromToken decodes the identity out of the exchanged tokens and
// assembles the payload the WebView store consumes. Shared by login + refresh.
func loginResultFromToken(tok *platform.TokenResult) (*platform.LoginResult, error) {
user, err := platform.UserFromToken(tok.IDToken, tok.AccessToken)
if err != nil {
return nil, err
}
return &platform.LoginResult{
AccessToken: tok.AccessToken,
RefreshToken: tok.RefreshToken,
ExpiresIn: tok.ExpiresIn,
User: user,
}, nil
}
// App is the Wails application context bound to the WebView.
type App struct {
ctx context.Context
apiBase string
token *platform.TokenResult // in-memory copy; refresh_token persists in the OS secret store (see session.go)
quitting bool // set by the menu bar "Quit" so beforeClose allows the real exit
startHidden bool // set by main when launched via autostart: come up to the menu bar, no window
clipSource platform.Source
clipMonitor *platform.Monitor
}
// NewApp creates a new App application struct.
func NewApp() *App {
return &App{apiBase: envOr("CDROP_API_BASE", "https://drop.commilitia.net")}
}
// startup is called when the app starts. The context is saved so we can call
// the runtime methods, and the menu bar item is installed (macOS; no-op
// elsewhere). The app launches as a regular Dock app with the window visible.
func (a *App) startup(ctx context.Context) {
a.ctx = ctx
// Load the persisted refresh_token into the Go process so refresh works after
// a restart. The refresh_token stays here — it's never handed to the WebView.
if s, err := platform.LoadSession(); err == nil && s != nil {
a.token = &platform.TokenResult{
AccessToken: s.AccessToken,
RefreshToken: s.RefreshToken,
ExpiresIn: s.ExpiresIn,
}
}
// Keep the autostart entry in sync with this binary: when it's enabled,
// re-apply so an entry written by an older build (no --hidden flag) or one
// pointing at a since-moved bundle is refreshed to the current path + flags.
// Idempotent and cheap — a single plist / registry write.
if platform.IsLaunchAtLoginEnabled() {
_ = platform.SetLaunchAtLogin(true)
}
a.startClipboardSync(ctx)
platform.InstallStatusBar(
platform.StatusBarMenu{
Title: "cdrop",
Show: "显示主窗口",
Settings: "设置…",
Quit: "退出 cdrop",
},
// The native menu-action callbacks fire on the AppKit main thread; calling
// Wails runtime methods synchronously there can re-enter the main run loop
// and crash. Hand off to a goroutine — Wails then dispatches to the main
// thread safely.
platform.StatusBarHandler{
OnShowWindow: func() { go a.revealWindow() },
OnOpenSettings: func() { go a.openSettings() },
OnQuit: func() { go a.requestQuit() },
},
)
// Autostart launch: the window already came up hidden (options.StartHidden).
// On macOS also drop the Dock icon to accessory so only the menu bar item
// remains — the same resting state as close-to-menu-bar. (Windows: this is a
// no-op; the tray is installed above and the hidden window keeps the taskbar
// clear. The menu bar item / tray is the way back in.)
if a.startHidden {
platform.SetDockVisible(false)
}
}
// buildMenu returns the macOS application menu. Without it the standard
// shortcuts (⌘C/⌘V/⌘X/⌘A/⌘Z and ⌘W/⌘M) don't work.
//
// Quit is a custom ⌘Q item rather than the role AppMenu's, because Wails routes
// both the window close button and ⌘Q through the same OnBeforeClose("Q")
// channel — indistinguishable there. The custom item sets the quitting flag
// first, so OnBeforeClose lets ⌘Q quit while the close button hides. ⌘W likewise
// hides (close-to-menu-bar), matching the lifecycle.
func (a *App) buildMenu() *menu.Menu {
m := menu.NewMenu()
appSub := menu.NewMenu()
appSub.Append(menu.Text("退出 cdrop", keys.CmdOrCtrl("q"), func(*menu.CallbackData) {
a.requestQuit()
}))
m.Append(menu.SubMenu("cdrop", appSub)) // macOS renders the first menu as the app menu
m.Append(menu.EditMenu()) // Undo/Redo/Cut/Copy/Paste/SelectAll
window := menu.NewMenu()
window.Append(menu.Text("最小化", keys.CmdOrCtrl("m"), func(*menu.CallbackData) {
runtime.WindowMinimise(a.ctx)
}))
window.Append(menu.Text("关闭窗口", keys.CmdOrCtrl("w"), func(*menu.CallbackData) {
a.hideWindow()
}))
m.Append(menu.SubMenu("窗口", window))
return m
}
// hideWindow tucks the window away to the menu bar (window hidden, Dock icon
// gone). Shared by ⌘W and the window's close button (via beforeClose).
func (a *App) hideWindow() {
runtime.WindowHide(a.ctx)
platform.SetDockVisible(false)
}
// beforeClose intercepts the window close. Instead of quitting, it hides the
// window and drops to accessory (Dock icon gone, menu bar item remains the way
// back in). The real exit only happens after the menu bar "Quit" sets quitting.
func (a *App) beforeClose(_ context.Context) bool {
if a.quitting {
return false // allow the quit to proceed
}
a.hideWindow()
return true // prevent the close
}
// revealWindow brings the main window back and restores the Dock icon. Bound to
// the menu bar "Show" item.
func (a *App) revealWindow() {
if a.ctx == nil {
return
}
platform.SetDockVisible(true)
runtime.WindowShow(a.ctx)
runtime.WindowUnminimise(a.ctx)
}
// openSettings reveals the window and asks the WebView to route to settings.
func (a *App) openSettings() {
a.revealWindow()
runtime.EventsEmit(a.ctx, "menu:settings")
}
// requestQuit flags an intentional quit so beforeClose lets it through, then
// asks Wails to terminate.
func (a *App) requestQuit() {
a.quitting = true
runtime.Quit(a.ctx)
}
// startClipboardSync starts the native pasteboard watcher. Local copies are
// emitted to the WebView as "clipboard:native"; the JS layer owns the upload
// decision (auth + the user's sync toggle) and reuses the web app's existing
// upload + dedup path. The download direction is driven by the WebView calling
// ApplyRemoteClipboard. The shared Monitor enforces the loop guard across both
// directions.
func (a *App) startClipboardSync(ctx context.Context) {
a.clipSource = platform.NewClipboardSource()
a.clipMonitor = platform.NewMonitor(func(text string) {
runtime.EventsEmit(a.ctx, "clipboard:native", text)
})
go platform.Run(ctx, a.clipSource, a.clipMonitor)
}
// ApplyRemoteClipboard is bound to the WebView. It writes a remote clipboard
// update to the local pasteboard (download direction). The Monitor arms its loop
// guard before the write so the resulting change isn't re-uploaded, and skips
// this device's own echoes. content is plain text at this stage.
func (a *App) ApplyRemoteClipboard(content, sourceDevice string) {
if a.clipMonitor == nil || a.clipSource == nil {
return
}
a.clipMonitor.ApplyRemote(a.clipSource, platform.ClipboardContent{
Content: content,
ContentType: "text/plain",
SourceDevice: sourceDevice,
}, a.DeviceName())
}
// ShowNotification is bound to the WebView. The JS hub calls it when a
// notify-worthy event (incoming file / message / transfer done|failed) arrives
// while the window is NOT in the foreground — so the user gets a native system
// notification instead of an in-app cue they'd miss. Foreground events stay
// in-app: the JS gates on document focus/visibility, so this is only ever
// invoked for the background case. Title/body arrive already localized by the
// WebView (client-side i18n). macOS display additionally needs a signed bundle
// (D6) — until then platform.Notify no-ops safely there; Windows shows now.
func (a *App) ShowNotification(title, body string) {
platform.Notify(title, body)
}
// StartLogin is bound to the WebView. It runs the loopback PKCE flow in the
// background and reports the outcome via Wails events ("oauth:success" /
// "oauth:error"). On success it persists the full session (with refresh_token)
// Go-side and emits only the refresh-free SessionView to JS — the refresh_token
// never enters the WebView (see the credential policy in session.go).
func (a *App) StartLogin() {
go func() {
cfg, err := a.resolveOAuthConfig()
if err != nil {
runtime.EventsEmit(a.ctx, "oauth:error", map[string]string{"detail": err.Error()})
return
}
flow := platform.NewFlow(cfg, func(u string) {
runtime.BrowserOpenURL(a.ctx, u)
})
tok, err := flow.Login(a.ctx)
if err != nil {
runtime.EventsEmit(a.ctx, "oauth:error", map[string]string{"detail": err.Error()})
return
}
res, err := loginResultFromToken(tok)
if err != nil {
runtime.EventsEmit(a.ctx, "oauth:error", map[string]string{"detail": err.Error()})
return
}
a.token = tok
if err := platform.SaveSession(*res); err != nil {
runtime.LogWarningf(a.ctx, "persist session failed: %v", err)
}
view := res.View()
runtime.EventsEmit(a.ctx, "oauth:success", &view)
}()
}
// Refresh is bound to the WebView and takes NO argument: the refresh_token never
// crosses into JS, so Go uses its own in-memory copy. It mints a fresh
// access_token (public-client loopback flow, no client_secret), persists the
// rotated session, and returns only the refresh-free SessionView. The WebView
// calls this when an API request comes back 401.
func (a *App) Refresh() (*platform.SessionView, error) {
if a.token == nil || a.token.RefreshToken == "" {
return nil, errors.New("no refresh token")
}
cfg, err := a.resolveOAuthConfig()
if err != nil {
return nil, err
}
flow := platform.NewFlow(cfg, func(string) {})
tok, err := flow.Refresh(a.ctx, a.token.RefreshToken)
if err != nil {
return nil, err
}
if tok.RefreshToken == "" {
tok.RefreshToken = a.token.RefreshToken // providers that don't rotate: keep the old one
}
res, err := loginResultFromToken(tok)
if err != nil {
return nil, err
}
a.token = tok
if err := platform.SaveSession(*res); err != nil {
runtime.LogWarningf(a.ctx, "persist refreshed session failed: %v", err)
}
view := res.View()
return &view, nil
}
// ClearSession is bound to the WebView; called on logout to drop the persisted
// session file (and the Go-side token copy) so the next launch starts logged out.
func (a *App) ClearSession() error {
a.token = nil
return platform.ClearSession()
}
// GetSettings is bound to the WebView. It returns the persisted desktop config,
// with LaunchAtLogin reflecting the actual LaunchAgent state (the plist is the
// source of truth — the user may have toggled it elsewhere).
func (a *App) GetSettings() platform.DesktopConfig {
cfg, _ := platform.LoadConfig()
cfg.LaunchAtLogin = platform.IsLaunchAtLoginEnabled()
return cfg
}
// SaveSettings is bound to the WebView. It persists the settings the page owns
// and applies the launch-at-login side effect (install / remove the LaunchAgent).
//
// The page's DesktopConfig has no device_name field, so the incoming cfg always
// carries DeviceName="". We merge onto the current config (preserving DeviceName,
// which is owned by SetDeviceName) instead of overwriting — otherwise saving any
// setting would wipe the persisted device name. Config is written before the
// launch-agent side effect so its failure doesn't lose the other preferences.
func (a *App) SaveSettings(cfg platform.DesktopConfig) error {
cur, _ := platform.LoadConfig()
cur.ClipboardSyncEnabled = cfg.ClipboardSyncEnabled
cur.LaunchAtLogin = cfg.LaunchAtLogin
cur.DownloadDir = cfg.DownloadDir
if err := platform.SaveConfig(cur); err != nil {
return err
}
return platform.SetLaunchAtLogin(cur.LaunchAtLogin)
}
// DeviceName is bound to the WebView. Returns the persisted device name, or the
// hostname when the user hasn't renamed it — so the desktop skips the per-device
// naming step the browser shows.
func (a *App) DeviceName() string {
return platform.ResolveDeviceName()
}
// SetDeviceName is bound to the WebView; called when the user renames this device
// so the name survives restart (the WebView's localStorage doesn't, on wails://).
func (a *App) SetDeviceName(name string) error {
cfg, _ := platform.LoadConfig()
cfg.DeviceName = name
return platform.SaveConfig(cfg)
}
// SaveDownload is bound to the WebView. The transfer pipeline hands a received
// file's bytes (base64 over the bridge) to Go, which writes them into the user's
// configured download directory (default ~/Downloads) without overwriting. The
// absolute path is returned so the page can tell the user where it landed.
func (a *App) SaveDownload(name string, data []byte) (string, error) {
return platform.SaveDownload(platform.ResolveDownloadDir(), name, data)
}
// BeginDownload / AppendDownload / FinalizeDownload / AbortDownload are the
// streaming counterpart of SaveDownload, bound to the WebView. The receiver's
// hybrid sink keeps a file in memory until it crosses a cap, then spills the
// overflow here so large files don't sit in the WebView heap (the wails:// no-OPFS
// deadlock). Begin opens a temp file in the download dir, Append streams batches
// (base64 over the bridge), Finalize renames it into place and returns the path,
// Abort discards it on cancel / failure.
func (a *App) BeginDownload(sessionId string) error {
return platform.BeginStreamingDownload(platform.ResolveDownloadDir(), sessionId)
}
func (a *App) AppendDownload(sessionId string, data []byte) error {
return platform.AppendStreamingDownload(sessionId, data)
}
func (a *App) FinalizeDownload(sessionId, name string) (string, error) {
return platform.FinalizeStreamingDownload(sessionId, name)
}
func (a *App) AbortDownload(sessionId string) {
platform.AbortStreamingDownload(sessionId)
}
// ChooseDownloadDir opens a native directory picker (title localised by the
// caller) and returns the chosen path, or "" when the user cancels. The page
// persists the result via SaveSettings.
func (a *App) ChooseDownloadDir(title string) (string, error) {
return runtime.OpenDirectoryDialog(a.ctx, runtime.OpenDialogOptions{Title: title})
}
// EffectiveDownloadDir returns the directory downloads currently land in — the
// configured override or the system default — for display in the settings page.
func (a *App) EffectiveDownloadDir() string {
return platform.ResolveDownloadDir()
}
// resolveOAuthConfig prefers explicit env overrides (dev / a pinned client);
// otherwise it fetches /api/auth/config from the backend and reuses the web
// app's client_id for the desktop's loopback PKCE flow (see desktop/PLAN.md §3).
func (a *App) resolveOAuthConfig() (platform.OAuthConfig, error) {
if env := oauthConfigFromEnv(); env.ClientID != "" {
return env, nil
}
return platform.FetchOAuthConfig(a.ctx, a.apiBase)
}
func oauthConfigFromEnv() platform.OAuthConfig {
return platform.OAuthConfig{
AuthorizeURL: os.Getenv("CDROP_OAUTH_AUTHORIZE_URL"),
TokenURL: os.Getenv("CDROP_OAUTH_TOKEN_URL"),
ClientID: os.Getenv("CDROP_OAUTH_CLIENT_ID"),
Scopes: os.Getenv("CDROP_OAUTH_SCOPES"),
}
}
func envOr(key, def string) string {
if v := os.Getenv(key); v != "" {
return v
}
return def
}
// LoggedIn reports whether a token is currently held; bound so the WebView can
// query auth state on startup.
func (a *App) LoggedIn() bool {
return a.token != nil
}
// Greet returns a greeting for the given name (scaffold demo, kept until the
// shared web UI replaces the default frontend).
func (a *App) Greet(name string) string {
return fmt.Sprintf("Hello %s, It's show time!", name)
}