Files
Commilitia-Drop/desktop/platform/statusbar_darwin.go
T

81 lines
2.3 KiB
Go

//go:build darwin
package platform
/*
#cgo darwin CFLAGS: -x objective-c -fobjc-arc
#cgo darwin LDFLAGS: -framework Cocoa -framework UniformTypeIdentifiers
#include <stdlib.h>
void cdropStatusBarInstall(const void *iconPNG, int iconLen, const char *title,
const char *showLabel, const char *settingsLabel,
const char *quitLabel);
void cdropSetActivationPolicy(int policy);
*/
import "C"
import (
_ "embed"
"unsafe"
)
// menuBarIconPNG 是嵌入二进制的品牌吉祥物头像(avatar-head,256px)。菜单栏图标
// 用彩色图而非 SF Symbol 模板图——彩色更有品牌辨识度(代价是不随明暗自适应)。
// 256px 提供高清 rep,运行时按菜单栏 thickness(逻辑点)显示,retina 下采样保持清晰。
//
//go:embed menubar-icon.png
var menuBarIconPNG []byte
// InstallStatusBar creates the menu bar (NSStatusBar) item with a Show /
// Settings / Quit menu. Safe to call from any goroutine — the native work is
// dispatched to the main thread. Idempotent on the native side.
func InstallStatusBar(m StatusBarMenu, h StatusBarHandler) {
statusBarHandler = h
ct := C.CString(m.Title)
cs := C.CString(m.Show)
cg := C.CString(m.Settings)
cq := C.CString(m.Quit)
defer C.free(unsafe.Pointer(ct))
defer C.free(unsafe.Pointer(cs))
defer C.free(unsafe.Pointer(cg))
defer C.free(unsafe.Pointer(cq))
// 把 PNG 字节复制进 C 缓冲;ObjC 侧在 dispatch 前同步拷进 NSData,故调用返回后即可释放。
cIcon := C.CBytes(menuBarIconPNG)
defer C.free(cIcon)
C.cdropStatusBarInstall(cIcon, C.int(len(menuBarIconPNG)), ct, cs, cg, cq)
}
// SetDockVisible toggles the Dock icon: true → regular (icon shown), false →
// accessory (Dock hidden, only the menu bar item remains). Main-thread safe.
func SetDockVisible(visible bool) {
p := C.int(1) // accessory
if visible {
p = C.int(0) // regular
}
C.cdropSetActivationPolicy(p)
}
//export cdropOnShowWindow
func cdropOnShowWindow() {
if statusBarHandler.OnShowWindow != nil {
statusBarHandler.OnShowWindow()
}
}
//export cdropOnOpenSettings
func cdropOnOpenSettings() {
if statusBarHandler.OnOpenSettings != nil {
statusBarHandler.OnOpenSettings()
}
}
//export cdropOnQuit
func cdropOnQuit() {
if statusBarHandler.OnQuit != nil {
statusBarHandler.OnQuit()
}
}